View Full Version : Sub Mods
- Aragorn as Gondor faction leader mod- released and only for MOS
- formatted modeldb for tatw
- taros new units for gondor for mos 5.1
- screeching moria orks
- Give the Dwarves of the Orocarni some love
- searching for MOS (beta)testers
- TATW additional music mod (preview stage)
- Change unit model
- What Sub-mod do you use?
- "Crazy" (but not too much :) ) sub mod ideas
- Get ridd off setlement reinforcements?
- (WIP) MOS Expansion Project - Ancillary Overhaul
- Little help with generals
- Silvan small products of Vifarc
- LotR Music Submod
- Rohan unit mod???
- Third Age Music Submod
- Faction Resurrection // V.1.0
- What turn number does aragorn becomes king of Gondor On Gondor campaign?
- Witchking of Angmar
- Need Help with unit modification!
- Silmarillion Quotes submod
- Army of death
- New Unit concept
- New generic UI's for TATW2.1 (FROME compatible) // All issues fixed !!!
- v2.6 Tolkien Quotes Submod == Updated 28th Jan 2015
- a question from a newbie
- patch 1.05
- MOS 5.2 won't work
- Hero_Abilities ..... in the closet :P thanks to whoever provided feedback..PM for any questions/requests
- what is Rep?
- [Released]Return of The King 3.0 for MOS 1.3. Also Mike Golf's Expanded Map
- Forgotten Realms of Gathered Submods (FRoGS) v2.5.1 RELEASED!!! ~ Reworked Dwarven Warriors, Dwarven Nobles and Grimbeorn preview! - page 193
- can anyone tell me which one is this Rohan Riders stamina?
- Ladies of ME submod v2.0
- Offering my services: writing in Tengwar
- battle_models
- Remade Event Pictures == v1.2. for TATW and submods (Image heavy OP)
- Making Elven Faction Members Live Longer
- Orcs of gundabad Now with WORKING PREVIEWS
- New ancillary pics for TATW
- Gandalf the White mini-mod [RELEASE Beta]
- Where is the Third Age Total War Download?
- Total Diplomacy v1.8.4 (Forced Diplomacy, Taking Allied Forts, Allied Allies, Osgiliath Ferry, Ally Invade) [3.2 compatible]
- MOS - Just for clarification
- Pleas
- sound issues
- Dúnedain of the North [WIP]
- Reforging Elven Kingdoms Question
- MOS HELP on steam installation
- Classic Radar Map v2
- Isengard Berserker redo - Vote Now!
- Evil Tweaks
- >> Question - Legion mod, for Mordor?
- which sub mods to downlode
- eridor general
- FRoME, MOS, and PCP
- A sub-mod to make it more gamey?
- Culture Unrest / "Blitz" Obstructer - submod BETA v2 out
- New Angmar faction
- Use Arnor from the start
- Idea for EASY Minas Tirith
- How to increase the Bodyguards to more than 100 men?
- Hi, anyone has a modle of Boromir and Faramir in their Gondor general armour?
- Attention Modders!
- Hi, guys, how to change the Gondor general units into Aonor's?
- Changing settlement wall models
- RealCombat/RealRecruitment for FROME 2.5!! Version 3.2 released!! NOT COMPATIBLE WITH TATW 3.1
- Numenorean Wars TW
- Alagaesia, total war!
- New march of the ent video
- Battle AI switcher
- Please Help.. : DaC Download Links and Installation...
- help!
- help me!
- Sub-mod does not work
- A Question about Dunland
- need help with edu
- Question about Dwarves
- MOS recruitment balance
- Frome + AUM
- Warman's Workshop for MOS
- Forodwaith Faction Project
- Dunland Culture?
- Completely Inclusive Hobbit Faction
- generals guard mod
- Altering arrow range
- Bree Militia Expansion
- Need TATW animation pack
- Alternative units stats for MOS 6.22 & other small changes
- Kill Charlton Heston - Submod for Rohan?
- Any good Mod about Second Age???
- High Eleven Units Recruit Faster
- Bodyguard Switcher (change bodyguards in-game) v2.2 [3.2 compatible]
- How to have Dark lord in Third Age 2.1?
- Crusader invasion
- Fourth Age submod (1.2 Released!) (NOT COMPATIBLE WITH THIRD AGE 3.0)
- Q: Asking for your advice
- Q: How can i change the language
- TATW Unofficial patch 4.0
- Segrek1234's Third Age
- 3DS Max Modder
- Heirs of Isildur v1.1 [3.2 Compatible]
- Can't reforge silvan kingdom
- DCI: Tôl Acharn 1.2.4 released 12th Aug 2013 - unleash the mighty Dúnedain Counter-Invasions for TATW 3.2
- [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)
- [Testing] Proof of concept: Slower melee
- Dynamic Terrain Textures v1 ~|~ PLUS Graphics & Lighting Tweaks v1 ~|~ PLUS Rohan Unit Textures ReVamp v1 ~|~ PLUS Blood N' Guts v3 - New battlefield blood and dirt textures. ~|~ PLUS Enhanced Campaign AI v4
- Portraits for Third Age Total war
- Mine and Merc's for 3.0 :)
- Help with 3d model.
- Unit cards mod
- (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)
- 3.0 Economy and ambush tweaks.
- Isengard Faction Overhaul(IFO) suggestions
- Help with unit duplication
- Minas Tirith Trebuchet (FILE UPDATED PLEASE REDOWNLOAD)
- Music mod for TATW 3.1 released + videos + compatible with submods
- 3.0 Unit Recruitment Speed Enhancement
- Eomer,Lurtz, Gothmog and Gandalf White
- Open source material, use if you want.
- Atlas of ME picture question
- Better Weather for 3.0
- Archer Accuracy Submod 2.11 (+ optional HE overhaul) with Trailer
- New Generic orc castles (version 1.1 released). NO NEW SETTLEMENTS
- Isengard Additional Voices Mod
- !MODING BREAKTHROUGH! - Azog’s automated Switcher (AAS) VERSION 1.2 IS UP (FIXED)
- Heirs of Angmar Submod *Now looking for 2d & 3d artists*
- EPIC SILVER MENU DESIGN for Third Age: Total War 3.X by Hereje - RELEASED!
- Boiling Oil
- Early, "Classic TW" Campaign, Re-Imagined Unit Rosters (Concepts)
- Guide: customize general's portraits and general's bodyguards // RELEASED PORTRAITS: 101 ELVEN - 51 DWARVEN - 101 NORTHMEN - 101 GONDOR - 76 WICKED MEN
- ICS - Improved Corruption System submod for TATW3.1 and Baron Samedi's Compilation 5.0 - Version 1.2 released!!!
- Unit modding questons
- Gondor cavalry shield fix
- [RELEASED] FoG: Fiefs of Gondor for TATW 3.1 (Compatible with Baron's 4.1) - Alternate Dol Amroth texture added
- Epic campaign for Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1+Vanila TA
- better victory conditions
- Diplomacy info text made more useful
- CRS - Character Roles Submod for TATW3.1 and Baron Samedi's Compilation 4.0
- Improved Middle-earth
- New Kingdoms Launcher Layout with Music for Third Age Total War (compatible with all versions) V2.0 Good vs Evil
- TNZ’s Script Warehouse for TA 3.1
- (WIP) Eriador conversion to Dunedain of the north + new content
- Would anyone like a 12 turns per year mod and some balance changes
- Elven 2h
- SubModManager
- NEW: Gondor Unit Overhaul V2.0 for TATW 3.2
- Mhaedros' Modding Project(s) NEW EXITING AOR:S!
- Call to Arms!! Another update!
- Retraining Building - 3.1
- ENBSERIES GRAPHICS IMPROVEMENT
- ENBSERIES GRAPHICS IMPROVEMENT
- Real Combat for TATW 3 submod by Darth Lord Revan 1.3 RELEASED!!
- Oops
- Character / Economy / Military enhancement {Suggestions for submod}
- Dawn of the Fourth Age. HELP!?
- New Garrison Script Demonstration
- Third Age Socialism
- Ranger Insurgency
- Looking for submod suggestions
- Heroes and Weathertop in custom battle // Searching scripting assistant.
- Gondor, Empire in Decline - BETA testers
- New Kingdom= New Units [Proposal]
- Idea for units/recruitment mod
- [Help] Question about Translation
- How to disable the Barack events?
- Gondor recruitment/soldiers overhaul RELEASED v1.1
- do submods work on a started campaign?
- Stone Forts for 3.1?
- Merlkir's MiddleEarth concept art - now FREE TO USE :)
- Combo Archer Accuracy, Gondor Armor Upgrade, compatible with Baron's 5.0
- Request: Inmigration Sub-mod
- Real Combat/Real Recruitment 1.4.1 by Point Blank UPDATED to 3.2 Vanilla-version 1.5 RELEASED
- Boromir Battle Model: Travelling Gear or Osgiliath Armour?
- Question regarding submods I´d like
- Recoloured units
- Possible "Secret" Faction Submod
- Diplomacy & Invasions + Improved Vegetation Rendering // Compatible with almost every 3.1 sub-mod // Super Easy Installer released //Unite the free people of Middle Earth under one banner and strike Sauron's forces hard!
- What would be possible in Shogun2 ???
- Davids mini mods, First release population growth
- Hotseat fixes
- who can put Turambar's Gondor Soldier into 3.0/3.1?
- Northern portraits.
- [Campaign Release]Taro_M's New Units for gondor 2.1 for Clean 3.2 (Bug fixer patch)
- TATW big unit submod(General discussion)
- The Uruk's Gameplay Enhancing Script(s) (TUGES) v0.1: Saruman and the One Ring!
- German Translation TATW 3.1 + Baron 3.1
- High Elves Visual Upgrades
- Finarfin's Epic Late Campaign - Version 1.1 (Updated!)
- Banners Size Mod for TATW 3.2
- Small modifications on request (READ THE OP BEFORE POSTING) TEMPORARILY CLOSED
- Sub-Mod Suggestions
- Request, Dain Ironfoot.
- Boromir in plate armor -2.0 released (Vanilla version + Manual Merge + Baron's 5.0 with bugfixer. TATW 3.2 compatible ADDED 6/14)
- Silvan Elves Armor_Mod
- Uncle Imrahil + Dwarven + Aragorn v1,02 Family Tree minimods now for 3.2
- Dale Visual armor upgrades ideas?
- [Resource] The Elven Soundpack
- [Resource] Elven Traits and Ancillaries
- EDU for 3.1 needed
- Next Heir Ancillary (NHA) for TATW 3.2
- How to have multiple installations of TATW (with different submods):
- Various Unit Cards Mod - Large update 17/4 2017
- Palantiri Revision v1.2.9 [3.2 compatible]
- Rhûn Portraits
- Dale Armor Upgrades 1.1
- Baron Samedi - Which submods are best for non-experts?
- The Marka barded horse project submod (update 02/05/12)
- Arnor armor upgrades - - Version 1.02 released 2/8/13 - -
- Arnor Osgiliath rebuild
- pike with swords, reduced radius, EDU text
- Submod Idea
- TATW big unit submod
- The "more units for the fiefdoms" submod (UPDATED with officers and Boromir's banner!) Links back!
- Third Age - The Empire strikes back
- Good Submods TATW
- I have a dream... a mod-dream
- What Mods are playable for the current patch?
- HUD Submod?
- Is there an extended map sub mod?
- Any bloodline / ancilliary mods for 3.1 ?
- The Elves Departure
- Vegetation mod?
- Withwnar's Submod Collection v1.7 [3.2 compatible]
- Download TATW Animations
- New Garrison Script v1.0
- Please Ignore
- Third age 3.2 expansion: Rise of the witch king
- German Translation TATW 3.2 + Total Diplomacy 1.6.1
- [RELEASE] AOR 2.3, a massive balancing submod for FRoGS
- TATW Big Unit Submod V. 2.0 - The Ruins of the North and Glory of the South
- Executioner v1.2.1 [3.2 compatible]
- [Announcement] Submods compatiable with TATW 3.2
- Battle of the Sub Mods Video Series!
- TATW: The War In The North
- Submods making my game slow
- My submod without the Knowledge and the time
- Angmar Rising, the Witchking Returns! Preview of new units for 3.0 on page 4
- Help guys, I messed up! life or death!
- DinoMight's units and settlement submod for ThirdAgeV3.2
- Total Effect Points Info v1.2 [TATW 3.2] - 21-Nov: minor update
- 4 Tier Road System for MOS (Adaptable to other Mods) N-S & West Road
- Temporary MOS-thread - discontinued
- MOS v1.41 Expanded Map & Enhanced Ancillaries for MOS & MOS Expanded Map
- Submods for Hot-Seat?
- Rhun dwarf concept
- Dol Amroth!!!
- Saruman's movement points
- From TATW to MOS and more?
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