View Full Version : Sub Mods
- Collecting ideas for submods and additional content (e.g. units, settlemets etc.)
- Garrison Script Explained
- Question : how make Nazgul General(mordor) and recruit??
- Any provincial campaigns?
- Mina Ithil and Osgiliath
- battle-model
- Quick Question (about .bik Video Format)
- Can i put the heros in historical battle?
- Idea for sub mod
- Archers mod?
- DaC Preview Thread
- Art of Middle Earth loading screens
- Quick question
- Third Age FROME Translation
- [AUI] Alternate Ui's v1.20 "GOLD EDITION" // compatible with TATW2.1 and FROME2.0 // Preview of new UI's at the end of page 66
- Single person mod
- July 23rd. Enhanced fighting stats, archers and cavalry specific: Updated for RC may 22
- Fixed gondor family tree plz
- DaC Yes/No Events Ideas and Writers
- Light infantry helmets
- Point in General Direction?
- Ruins of Arnor (Dead) - Open Source
- Third Age v.1.4.1 + Submod FROME 1.0 German Unit Translation
- German Translation TATW 1.4.1 + FROME 1.0
- Preview Mini-Mod (Trolls,Assassins,Trollcatapult) before realesed!
- DaC for Serious Tolkien Immersion
- Dagor Ennor (aka PCP) ~ M2TW & TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudice.
- Middle Earth Enhanced - a mod compilation for TATW 1.41 - PATCH RELEASED July 1
- request: a submod or tutorial on how to remove stack spawn
- ARCADE mod for 1.41
- Pure Bloodline (mod idea/question)
- Aditional units for ThirdAge 1.4.1---1.3
- Population boost for RC/RR
- Music Mod for Third_Age 1.41 ( all version and sub-mods)
- Ozz's New Units Project !!! Not compatible with 3.1 (only 1.4.1), but NOW PART OF FRoGS mod
- Elven units have english names again mod for RR\RC 1.4.1.
- How to call your allies to come to your aid?
- no skill just idea
- Ideas for Ancilleries for Small Projects Mods
- Illuminated loading_bar for TATW 3.1
- Anyone help me make a music mod?
- Third Age Total War: (1.4) Epic Orchestral Soundtrack (First Version 1.0 Released)
- Unpacking?
- New Units Sub Mod
- Modify Ram Engine Strength Question
- Kin-Strife Custom Campaign Idea/Pre-Project
- Divide and Conquer revisited
- Evil Factions Reskin 0.3.1 by Brevi
- The Scouring of the Shire
- Thread di lavoro per la Traduzione Italiana / Italian Translation Work Thread
- Battle Unit Banners, I want them back! How?
- Uruk-Hai Generals (Lurtz Updated model preview)
- Sub Mod Trailer Assistance?
- Divide and Conquer - Events wanted!
- sub mod section organization request
- Modification question for the community
- Angmar-fication (and some more) for TATW 2.0.
- French Translation / Traduction française => TATW 3.2
- Call of Warhammer vs Third Age crossover (It's FINALLY coming to TATW v3.1!!!)
- Fire breathing Balrog, and Sauron
- Arnor pikemen
- Translations
- i was wondering if anyone had a copy of 1.4 rr_rc( im aware 2.0 is out)
- POLL: DaC released how?
- fountain guards
- The Dúnedain of the North (WIP)
- Heroes Mod for 3.1 - [RELEASED]
- wondering if anyone would like to mod this unit?
- Racial spy survival
- Arnor & orcs of gundabad units and events sub mod SCRIPTERS WANTED, unit descriptions needed.
- Reduced City Textures for Third Age Total War 2
- Eriador Firework Artillery
- Full Arnorian Reemergence Patch 1.3 + Alternative version released!
- Necromancers Little TATW Overhaul
- Does anyone want to help me create a new faction purely for personal reasons?
- Men of Angmar! ARISE!!!
- Epic campaign for Agostinos Additional units for TA 2.1+Better cavalry charge
- [Gondor] Aragorn spawn as family member, probably as the faction heir
- Turning off garrison script ?
- Need some pointers.
- Ceasars&Necromacers Epic Overhaoul mod {CNEO}
- The Horse and the Rider v1.1 - Compatible with TATW 2.1
- RC/RR description
- Mount/Dismount Generals sub-mod (need help)
- Next in Line: #V2.0b Released & Updated! - Compatible with TA:TW 2.1
- Enhanced Ancillaries Pictures-RR/RC included, and now MOS thanks to MG (Update 23.10.2012-Free to use)
- Dunland
- Epic custom battles
- Sauron & The One Ring submod for TATW 2.1 // Version 1.1 RELEASED // (including Immortal Nazgul)
- ARCADE mod v2 for TATW 2.1 03/31/2011
- Music Mod by Ralf for Third_Age 2.1 (easy install) sound fixed 03/31/2011
- Divide and Conquer /-/ Dol amroth Preview
- Third Age and Stainless Steel
- BETTER STRATWATER 1.0
- TATW Money Script Mod Question
- Heroes in custom battles :)
- Spoils of War for 2.1
- Middle Earth Total War
- Poll: Dol Amroth Blue or not?
- Elven Rangers (Eriador/Arnor) - v1.6
- Is there any way to put the One Ring ancillary in other mod ?
- Eriador Reworked Submod
- Huge Armies more money
- GUNBANG IS RECRUITING still the old preview
- The Beacons of Gondor submod for TATW 2.1 // A Support System To Aid Your Ally // Version 1.2 RELEASED // Including new aid-system for Dale & Dwarves + OoG & OoMM
- New Unit mod
- Creating New Units
- TURTLEMOD:REVOLUTION for TATW3.2(patch10/28/12)(quickstart addon 11/10/12)
- [Release] Third Age 2.1 (DEUTSCH)
- growing provinces Third Age 2.1
- Mod request (for vanilla game): Gondor cavalry with shields
- Two questions about a superb mod
- [ATAM] Alternate Third Age Menues - v1.00 (last update 31/08/10) / compatible with TATW2.1
- Avari Elves (Progress+POLL!)
- "Idea"
- The Greek Expeditionaries v0.8b RELEASE! Help needed for next version!
- Imported throwing axe from RTW:BI
- Fixed crossbow bolt mod
- Expandet Map mod question
- Reunited Kingdom Mod (In development and Recruiting)
- Don't know what mod.
- How to move units from faction to faction
- [RELEASE] Turambar's Gondor Soldier Overhaul 2.5
- Best sub-mod for AI and...
- If I said rebel overhaul mod?...
- Steps needed to move TATW elements to other mods.
- The last Steward.
- Third age addotional units mod is recruiting
- Baron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.1 // V5.0 RELEASED!!! //
- Balrog more lore based appearance
- how to add a new faction to the campaign map
- Please organize the Submod Section
- Castle Upgrade Requirements Mini-mod
- Permanent projectiles minimod for TATW 3.2 with better torch lightning. Compatible with BS mod compilation and MOS 1.12:)
- Mallorn tree
- Send forth all legions! -A gameplay add-on for Mordor
- Mercenaries of Middle Earth 2.3 for TATW 2.1 (Barons or FROME versions added)
- Elves of Lindon || start map modelers needed
- Search mods..
- Isengard culture submod - For TATW 2.1 >>> Update : !!! Version 1.0 released !!!
- ~Perillicious Campaign Project~ (PCP) BETA 02, Now 40% more delicious!
- Interested in a MUSIC MOD for evil factions?
- Faction conversion mod for TATW 2.1 //// New Features Added
- Unit Balancing mini-mod, anyone interested?
- W1Z21's massive combat submod (PREVIEW)
- Anyone interested in Top-Shelf Elite Mercenaries - Mumakil, Battle Trolls, Balrogs etc?
- A note about my submod im making
- Third Age Total War Combat mode for FRoME 2.0 ( RELEASE!!!!)
- -- Historical Battles Map Pack Compilation -- (9 new historical battles) --
- W1Z21's massive combat submod (RELEASE)(BARONS)(FRoME 2.0 version)
- Free Ancillary Resources MOD.. Version 2.5 available now! with faction heir system!
- Mod suggestions?
- W1Z21's massive combat submod (RELEASE)(Baron's submod)
- Cavalry Speed...
- One Balance To Rule Them All Sub-Mod
- Morfalas: Total War. An expanded map.
- Animations?
- [RELEASE] THIRD AGE AMF2.0! Patch 2.1 in production, new and images from page 23, New factions simbol at page 28!!!!!!!!
- Unit Editing causing CTD
- Need some help making a new unit
- The Fourth Age open for modders! (please ask for permission!)
- Many Sub mods...too hard to choose
- Scout's Extended Edition WIP - Version 1.5.1 Released
- beta testers wanted for EPIC UNIT MOD [its not gungbang anymore its really not]
- Dagor Minuial ~ Dawn of the Fourth Age Campaigns ~ A magical adventure, full of magic and adventure!
- Changing weapons for units
- Fellowship Generals!!! //TATW 2.1 + Baron Samedi's Compilation 2.0
- MTW 2-Third_AgeThird_Age-MOD-By BCNKOR-SPAIN-v3.0
- Vanilla Based Balance Mod -VBBM ~ FROME 2.0
- Are there any essential or very popular submods for TATW?
- Reduce the height of the Hobbit units
- How to put heroes in Custom battles.
- How make a hero a single unit?
- Changing Race Specific Stats
- Would you want a submod with these?
- New Units fo Gondor 2.0 [In proces of integration with MOS]
- Invisible Forts
- [Component] Refined Traits for TATW (RTfTATW)
- Warman's Animation Submod Version 3 Released for FROGS, MOS and Vanilla 2.1 Baron's submod is next!
- Auto Borderless Mode
- UNIT UPGRADE/PROMOTION
- That could be good for some
- List of mods compatible with FRoME?
- Dúnedain Beastslayers [Arnor AP unit for TATW 2.1] ~ Released!
- Elvish fusion
- Submod request - New Dwarven Battle-voices
- Request: how to remove the barracks events?
- Balancing out evil forces?
- Nazguls impossible to maintain....
- Any CURRENT good vs evil mod?
- immortal characters?
- Watchtower Submod
- DaC Christmas Present - 5 UNITS FOR CUSTOM BATTLES
- Invasio Romanum Submod
- TATW Rome ! - Weird Unit Pack
- Arnor generals portraits
- My fix for Crash of the Client.
- Looting mod ?
- Reducing Training time
- Descriptions
- EDU reworking sub-submod for Baron Samedi's Submod
- Saruman as a unique unit
- Modify export_descr_buildings
- ###UPDATED### WOLVES/WARDOG UNIT MINI MOD
- Correct values for armour mod.
- Epic campaign which unites FROME 2.05 and AUM 2.1+better cavalry charge
- Improved/more realistic unit stats Submod (Available for version 2.1)
- FRoME + Scout's Extended Edition + AUI Gold Edition
- Strange ERROR!
- Better Quotes Submod
- Unit Addon for 3.1 - RELEASED
- New Unit Idea : Morale Boosting Units for Orc Factions (Not Necessarily Screeching Women.....)
- Superweapon resource
- :: The Kingdom of Arnor Playable Faction :: a Third Age 2.1 sub-mod
- Character augments and new heads on eldar bods
- New Message Icons 2.0 For TATW 2.1 -- MOS Version now released
- Suggestion : Change Dragon Slayer of Ered MithrondUnit
- UPDATE Faction specific Visual Changer former UI Changer
- Visual improvements on request
- Recommend a sub mod
- Carl for Middle-earth (AI economy) - for Vanilla & RR/RC version - 3.1 version added
- Eldar Editing
- Fight or die - Overhaul mod by Drakenlorde
- Best Arnor/Numenor submod
- Gil Galad + more Elven units
- Silvan General
- Proper Bodyguards
- Spawning Additional Units Submod (SAUS) v1.4.2 (25-Sep) [3.2 compatible]
- Cavalry engagements
- Help with mod
- Baron samedi plus frome
- formatted modeldb scriptextender
- unlimited arrows
- Help
- Remote Viewing 1.4 - The Eye & The Mirror [UPDATE: 4 Jun 2011]
- Rhun Clansmen Visual Armor Upgrade
- Expanded Map Mod 3.5 for Vanilla 3.2 (Updated Aug 6th)
- [RELEASE!] Larger Units Mod, With Better Units For 2.1 V1.0
- Help/Advice Needed
- After being away for some time.....
- Normal Map or Extended Map as standard for MOS
- [Proposal]Wars of the South
- MBA's Movie Mania
- Aragorn as king of gondor
- Kin-strife as provincal campaign
- Would you like Elven Houses submod?
- New TATW Voice Overhaul for MOS 5.0 (29/03/11 - Gondor Battle Voice Mod Beta)
- Battle for Middle Earth mod
- ANCILLARY OVERHAUL for MOS
- Help! searching for files!
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