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  1. Imperial Splendour v1.065 (formerly QCO and QCAI)
  2. Local Moderator Forum Rules
  3. Imperial Splendour v1.066 General Feedback
  4. Imperial Splendour Overview and Complete Changelog
  5. Ships and such
  6. Imperial Splendour v1.086 Download Link and Changelog (1.3 and DLC Compatible!)
  7. Imperial Splendour Signatures and other stuff
  8. Unit irregularization (and Theoo)
  9. Emergent Factions
  10. Fan Created Desktops, Signatures, Fiction, and AARs
  11. Congratulations, yay!
  12. Unit cohesion
  13. Does the protectorates version keep the big 3 from magically annexing their Protectorates?
  14. Cannot Recruit?
  15. Unrest and Conquered Towns
  16. Daily update from CA
  17. Removing Fog Of War
  18. Are there plans about adding some minor mods in IS for the future?
  19. What is wrong with Cavalry?
  20. Clansmen and Pirates with Pistols working and Animated (with screenies now )
  21. Odd campaign AI
  22. Some unbalanced units
  23. Do you want unit costs to increase with difficulty in the next patch?
  24. Hussars vs Horse
  25. Question about Protctorates
  26. 'Fear' Effect for Most Units
  27. Trade Agreements
  28. Line Inf spam
  29. Does Battle AI play defense?
  30. Grenzers and 18lb Horse Artillery
  31. Inconsistent unit sizes
  32. Bugged NA general unit
  33. Wow after Imperial Splendour I can't win
  34. Dragoon Range
  35. Mortars and shot placement.
  36. What do you guys want?
  37. Victory Conditions impact CAI?
  38. AI stacking armies by the sea
  39. Horses are herd animals and this is quite amusing
  40. Cannon and canister
  41. Which nation is most fun with IS and tell us about it?
  42. Disasters and Diseases?
  43. IS Online
  44. IS...rocks!
  45. Elite Indians
  46. Crash in 1725, Inuit turn
  47. IS and Special Forces
  48. So not my night! 1st ever CTD
  49. First 3 turns..
  50. Imperial splendor/proper Empire ?
  51. Congratulations on a great mod Imperial Splendour
  52. What happened here?
  53. Line of Sight
  54. Few questions about the mod
  55. Quick Light Infantry Question
  56. Light Infantry Tactics
  57. first rate range=300?
  58. American Rebels
  59. Natives
  60. Cannon accuracy?
  61. Broken save game!
  62. french cuirassier
  63. Can Minor Factions Have Prestige?
  64. Retaking Buildings
  65. Bug: Colonial light cavalry melee stats
  66. Minor nations?
  67. end turn crash
  68. idea afor you mod
  69. trouble running the mod...
  70. Grenadiers not having grenades
  71. Imperial Splendour v1.067 General Feedback
  72. Native Musket Cost?
  73. where is the dowload
  74. Missing numbers.
  75. Light infantry and stakes
  76. Imperial Splendour and official patches/updates
  77. Poland to easy , actually.
  78. Revisiting Hussars
  79. Some thoughts about AI to AI ceasefires
  80. Ultimate Artillery Mod (Has Been Merged with Imperial Splendour 2.0)
  81. BAI refuses to stand still and re-load
  82. Starting Technologies - Please Give Suggestions
  83. Battlemap size
  84. Death's Head Hussars Unit + unit stats
  85. -CTD Austria Report- Ever heard that Queen song "Im Slightly Mad"?
  86. Proposal for house-rules
  87. Image Capturing / Snipping Tool . . .
  88. Unit Recruiting Limitations?
  89. Removing IS mod?
  90. Cant load any IS save
  91. Mod not installing
  92. Trade Nodes - Ivory Coast - Monopolies?
  93. Does the Officers Mod work with Quixote a-ok?
  94. Indian and Ship combat minimod
  95. Naval Battles Still Just Okay
  96. Crashes after battles?
  97. The game has a 50-50 chance of crashing during the end turn
  98. How do I know which mod I am playing?
  99. The AI is my best friend!
  100. Crash ? what to do next
  101. Problem with Catholic Churches spawning agents
  102. can you mod the buildings?
  103. Campaign Naval AI
  104. Will my current IS campaign be unusable after upgrading to the current version?
  105. Deserters & Disease... oh lord!
  106. Question re Greece in IS Instant CTD
  107. Doesn't seem right...
  108. Crash during campain
  109. problem with hussars
  110. Imperial Splenour on the wiki
  111. Would another Landbridge help the Ottomans
  112. Hallelujah!
  113. Troop experience question
  114. IS AI
  115. Adding bayonets to certain units?
  116. Great mod! But, I'm having some problems...
  117. Floating Guns Of Dooooom
  118. A few things
  119. Possible reason for IS problems
  120. Marines and other units
  121. Line Infantry Suggestions
  122. This Mod Ruined Naval Combat
  123. Imperial Splendour v1.068 General Feedback
  124. Has a Major Faction ever backstabbed you?
  125. Okay so what is the "official" campaign unit multiplier setting?
  126. Economics of Piracy-
  127. Wish List - Unique Units
  128. Where is the download link??
  129. IS Question - Modding units
  130. Compatibility with Regalia of Nations
  131. Mods within a Mod
  132. Question about STARTPOS file
  133. IS Unit Stat Database
  134. 4 Turns per year
  135. Question of morale?
  136. Help picking a faction?
  137. I.S. Naval Discuss.
  138. Vanishing armies!?
  139. All factions included?
  140. installed?
  141. Screenshot Request - Naval Unit Cards
  142. Poor Trading AI of Russia and Austria
  143. Unit and Upkeep Costs
  144. Changing unit sizes
  145. Mini mod: Eastern Irregularization Beta
  146. Imperial Splendour Submods
  147. Save game compatable?
  148. Adding Smaller Maps to the Regular Battle Maps Selection
  149. Suggestion: Naval campaign movement differences and sea-worthiness
  150. Light infantry reload times.
  151. AI only?
  152. qiestion about mod
  153. New Patch - Vannilla or I.S. First new campaign?
  154. Cavalry Attacks in the IS 1.068
  155. All Mods Suddenly Stopped Working
  156. Is it possible to run this mod without unit changes?
  157. IS impresions Post CA pach
  158. Less ammo... please
  159. Official Patch compatible version?
  160. Patch Impressions - Vanilla (No IS)
  161. Imperial Splendour v1.069 General Feedback and what you think the AI needs!
  162. 0 Tax Income for All Factions
  163. Battle AI steps back?
  164. Hull Strenght 0
  165. Imperial Splendour v1.07 General Feedback
  166. AI Recruiting only cavalry?
  167. Imperial Splendour v1.071 General Feedback
  168. Is this compatible with the latest Patch 3 update?
  169. Differences Between DarthMod and Imperial Splendour?
  170. CTDs.....
  171. Compatibility with Faction mod?
  172. Question about grenadier firing drill???
  173. Required changes due to the new patch
  174. Minor States - What do you want them to be?
  175. Minor States - What do you want them to be?
  176. Landbridge pathfinding post-patch?
  177. beta drivers
  178. The Americas are special?
  179. any word on mod tools?
  180. Is This a Glitch?
  181. Imperial Splendour v1.072 General Feedback
  182. So weird but so good
  183. New startpos question...
  184. Editing the unit limit
  185. New patch + IS = Best TW experience ever
  186. Faction_tables conflict with Period Music Mod - No biggie?
  187. Imperial Splendour v1.073 General Feedback
  188. Regalia of Nations Compatibility Updated!
  189. Grenade button gone?
  190. Increase in Unit Cap?
  191. How to remove Tracers and tweak projectiles(tutorial)
  192. Naval recruitment issue
  193. Imperial Splendour v1.074 General Feedback
  194. This is a call to arms! Skinners and historians please look here
  195. CTD on startup
  196. Unit cap?
  197. Is there a way to switch to Vanilla CAI?
  198. Siege improved
  199. Imperial Splendour v1.075 General Feedback
  200. Imperial Splendour Historical Information Thread
  201. Platoon fire
  202. Unit Size
  203. Tools etc
  204. IS + TROM?
  205. IS 2.0 Preview
  206. City Fortifications
  207. Crashing upon Grand Campaign.
  208. Using Smoke and Sound mod w/IS
  209. Imperial Splendour v1.078 General Feedback
  210. From experience - the problems with ai modification
  211. Differences between IS and TROM?
  212. Two questions (colonies/period music mod)
  213. If I don't have "the patch", which version of the mod should I use?
  214. Bug
  215. Unit tooltips
  216. New to IS - Tracer Rounds Shooting WAY high - Bug?
  217. Accuracy Issue?
  218. Bug - Skirmish behaviour.
  219. Fire by rank? or platoon fireing....
  220. Naval Realism in IS/ETW
  221. Something a little odd.
  222. Naval battle question...
  223. Spain's 'type' entry in factions_tables...
  224. IS 1.67 + TROM 1.12
  225. AUM 1.8 + IS 1.76
  226. Some assistance in making a compatibility patch
  227. How is this mod?
  228. How do I tell if this mod is working?
  229. Too aggressive
  230. Bug - Light Infantry Facing
  231. Adding grenades to grenadiers
  232. firelock musket citizens in villages idea!
  233. Forts
  234. Explanation Please
  235. will this work with the may 1st vanilla patch?
  236. IS with Great Spirit
  237. What difficulty is everyone playing on now??
  238. Small factions overpowered?
  239. Bug Reporting IS_mod 1.076
  240. Naval Invasion!
  241. Compatability question
  242. Esf Editor
  243. Land Battle AI Complaint
  244. Which Minor Faction do you care for most?
  245. Great fun!
  246. Zero tax income as Russia
  247. campaign seasons instead of turns?
  248. all factions?
  249. Guerrillas!
  250. Persian problems