- [Tutorial] Limited ammo setting in preferences file
- [Tool] For Demo: UnPACKer, loc converter
- [Tool] ETW Unpacker
- [Tutorial] Modding game mechanics in DB files
- [Tutorial] ~ Ketzer's Guide On Getting Rid Of Projectile Clairvoyance ~
- [Tutorial] Faction List
- [Tool] Pack File Manager 1.12 (w/ integrated .loc editor)
- [Tutorial] Adding Victory Conditions to factions (Decoded completley, unfortunatley unuseable)
- [Tool] Saved Campaign Unit Multiplier Editor
- [Tutorial] Guide on using your own MP3s to replace in-game music
- [Tool] Editor (units, building effects, gov effects)
- [Tool] Land Unit Stats Editor v0.1
- [Tool] Excel-like Editor 0.6
- [Tool] WIP: Naval Units Editor v0.6 {Update July 12}
- [Tutorial] How to create a custom unit - a complete guide
- [Tutorial] Unused formation spacing values
- [Tutorial] How to create your own unit.
- [Tutorial] How to add from another faction's unit to your faction.
- [Tutorial] How to create your own modded patch.pack files
- [Tutorial] Sample Mod Pack for those who want a starting point to mess about.
- [Tool] Up to 4294967295 turns per year! - Editor v1.01 released
- [Tutorial] Rookie's guide on how to mod unit specs with PFM 1.9.9
- [Tool] Mod Manager 1.5 (fixed download link)
- [Tutorial] Modding Standards
- [Tool] Esf Editor
- [Tutorial] How to Change/add Victory Conditions
- [Tutorial] Tooltip cycling descriptions
- [Tutorial] startpos.esf catelog
- [Tool] Darius Toolkit
- [Tool] Rigid_model / rigid_mesh converter
- [Tutorial] Added Norwegian Ski Troops
- [Tutorial] Rename your Admiral's / General's / King's / Edit Family Tree
- [Tutorial] Gloss maps explained
- [Tutorial] How to add buildings/slots to Cities - COMPLETED
- [Tool] Esf Editor 1.4.3
- [Tutorial] Changing Governement Election Time
- [Tutorial] How to remove the Fog of War Bug from Minor Factions
- [Tutorial] Change ministerial titles
- [Tutorial] How to activate an emergent port or town-UPDATED (startpos.esf 22/06)
- [Tutorial] How to convert a minor city to a major one-FINAL
- [Tutorial] C1a5s1c's Tutorial Workshop [TUT1- Realistic Texturing]
- [Tutorial] ANNOYING DRUM ROLL REMOVAL IN CUSTOM BATTLE
- [Tutorial] STARTPOS.ESF analysis and modifications. HYBRID startpos.esf (1.4 changes)
- [Tutorial] Brigadier Grahams Short tutorial on how to make FACTION SPECIFIC battle tunes in EMPIRE TOTAL WAR part 1
- [Tutorial] Diplomacy editing
- [Resource] [Modding-Kit] Flags
- [Tutorial] Mod-Foldering regions.esf and other campaign map data
- Research/WIP: UI Editing/Lua Decompiler
- [Tutorial] Fixed Squares with larger unit sizes
- [Tool] DBEditor 1.7
- [Tool] Campaign Organizer Spreadsheet
- Tutorial authors...
- [Tool] Python converter for .variant_weighted_mesh model
- [Tutorial] How to change national language.
- [Resource] In the wind courses.
- [Tutorial] Guide to Using DBEditor *Added Explanation of TSV Ability to Part 2*
- [Tutorial] Replacing the grand campaign
- [Tutorial] Keeping your old flag after a revolution
- [Tutorial] How to Enable Unique Regiment Names
- [Tool] Sticky BIK RAD TOOLS
- [Tool] Localization Editor (Updated Oct 1, 2009)
- [Tutorial] What to get rid of the Warpath menu and get your old menu back?
- [Tutorial] How to post .NET exceptions
- [Resource] Regions List
- [Resource] Some Excel Tables
- [Tutorial Proposal] Interested in a Tutorial on Using MS Access/OO Base to Maintain Your Mod?
- [Tutorial] Making Mod work for 1.5
- [Tool] (Updated!!!) An unofficial DBEditor 1.6.1 with all saving bug fixed includes patch2.pack
- [Tool] EsfEditor 1.4.5 (Updated Oct 24, 2009)
- [Tutorial] How to add a new faction replacing an existing one
- [Tutorial] How to get Infinite Money ~without altering game files (Tutorial)
- Crashes and error logs?